Dynamic ShadowMaps revisited
Shadow Maps have one big disadvantage. Using low resolution shadow maps can result in pixelated shadows.
1024x1024 Shadow Map:
512x512 Shadow Map:
512x512 Shadow Map with an narrow view angle of the shadow map view:
You can also mix two shadow maps. Here i mixed a 512x512 shadow map with a 1024x1024 shadow map:
The scene contained two light sources which casted two shadows - the left one and the right one.