OpenGL matrix/vector libraries
While searching for a sufficient c++ library that provides matrix and vector algebra implementations i found those two:

<a href="http://glm.gtruc.net/about.html">http://glm.gtruc.net/about.html</a>; GLM contains over 500 useful math functions for OpenGL. Mostly vector, matrix and quaternion math.

<a href="http://bartipan.net/vmath/">http://bartipan.net/vmath/</a>; vmath is set of C++ classes for Vector and Matrix algebra used in computer graphics.

<a href="http://eigen.tuxfamily.org/index.php?title=Main_Page">http://eigen.tuxfamily.org/</a>; Eigen is a C++ template library for linear algebra: vectors, matrices, and related algorithms.
I’ll test GLM since i want to integrate GLSL within my program.